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Cebas FinalRender R3.5 SE SP5 for 3ds Max 2010/2011/2012 (x32/x64)

Автор: casper03
11-09-2011, 23:28
Cebas FinalRender R3.5 SE SP5 for 3ds Max 2010/2011/2012 (x32/x64)

Cebas FinalRender - это плагин для 3ds Max и 3ds Max Design, представляющий собой высококачественный рендер. Теперь поддерживает 32 и 64-битные версии 3ds Max, 3ds Max Design и позволяет рендерить сразу на 64 и 32-битных машинах. Среди новых возможностей этого релиза AQMC GI движок с режимом Camera Fly для неподвижных/деформирующихся сцен, и с режимом персонажной анимации для движущихся/деформирующихся объектов. Рендеринг высокого разрешения теперь возможен для Skin, Architecture, Light с Ambient Occlusion в новом ядре. Помимо добавления в finalRender ряда рендер-элементов, появилось множество других функций и опций, в том числе улучшенные Zdepth и Tdepth.

finalRender 3.5 SE включает:
- все возможности и функциональность стандартной версии finalRender 3.5;
- pyroCluster 3.5 (without mental ray shaders);
- finalToon 3.5;
- бывший finalShaders (неограниченная лицензия сетевой визуализации).

Инструкция по установке на русском языке находится в папке 'Help'.

finalRender 3.5 for 3ds Max 2010-2012 and 3ds Max Design 2010-2012 is offered in 2 versions: finalRender 3.5 is targeted to the mainstream user base, while finalRender 3.5 SE (Studio Edition) is the perfect choice for bigger production houses and advanced users, seeking the maximum in quality and flexibility. Both products use the same rock solid Hollywood production-proven rendering core and produce the same rendering results (when not using any of the advanced features of 3.5 SE). With 3D Camera, developed for and first used in "Alice in Wonderland", this advanced, versatile true 3D stereo camera tool is now available to the general finalRender user.

finalRender 3.5 Studio Edition includes:
Render Core
Linear Workflow
Render Elements AA control
finalToon
PyroCluster
3D-Stereo Camera
• Render Effects
Reinhard Tone Mapper
• Object Types
fR-Scatter
fR-Proxy
fR-Ocean
• Area Lights
Cylinder Light
Dome Light
Object Light
Particle Light
Rectangular Light
• Materials
fR-2 Sided
fR-Advanced
fR-Architectural
fR-CarPaint
fR-CarPaint2
fR-Dirt
fR-Fillet
fR-Glass
fR-Light
fR-Matte/Shadow
Matte/Shadow Self Shadows
No Shadows from other Mattes
fR-Metal
fR-MultiMtl
fR-Ocean
fR-Override
fR-RE Wrapper
fR-Skin
fR-Skin2
fR-Volume Solid
fR-CD
fR-DistantFur
fR-Electron
fR-Elevation
fR-Fast Skin
fR-Ghost
fR-Layer
fR-ThinFilm
fR-Velvet
fR-Volumetric
fR-Wax
fR-Wet
fR-Wire
fR-X-Ray
• Texture Maps
Bitmap HDR
fR-3D Gradient
fR-Ambient Occlusion
fR-Color-Correct
fR-Curvature
fR-DirtTex
fR-Layer Map
fR-Mesh Distance
fR-Multi/Sub Map
fR-PhysicalSky
fR-Raytrace
fR-Tension
• Render Elements
fR AA Sampling
fR Alpha
fR Ambient
fR Ambient Occlusion
fR Caustics
fR Complete
fR Diffuse
fR Dirt
fR Global Illumination
fR Lighting
fR Material
fR Normal
fR Object-Material ID (Matte Options)
fR Reflection
fR Reflection (Alpha from Reflection switch)
fR Refraction
fR Refraction (Alpha from Refraction switch)
fR Self Illumination
fR Shadows
fR Speculars
fR Sub-Surface Scattering
fR Velocity
fR Vignetting
fR Z-Depth
• Object Properties: Matte/Shadow
Matte/Shadow Self Shadows
No Shadows from other Mattes
• Main Raytracer Dialog:Motion Blur
TM Sampling
• Main finalRender Dialog
Render Element Passes

What is new:
- Ocean object has a new feature and control tool, which is used to manage the cycle range animation. The wave cycle animation functionality of the fR Ocean Object has been improved so it provides a much better and controllable result when creating large animated ocean surfaces.
- 3ds Max 2012 material viewport compatibility has been improved; fR-Ocean material is now visible in the viewport even with full transparency settings.
- 3D Stereo Camera has a new added feature, were users pick specific cameras in a scene to act as the left-eye or right-eye camera for later 3D Stereoscopic rendering.
- The fR Atmospheric Render Element can now offer more control and flexibility through its ‘include/exclude’ list option.
- finalRender's MT core has been optimized and extended; offering more robust and faster multi-core processing Canceling a multi-core rendering task along with its various processes has been enhanced to allow significantly faster response time.
- Distributed Rendering has been upgraded; resolving any reported issues with Harmonics GI and animation rendering.
- finalToon has been enhanced and worked on as well; breaking free from occasional ‘hanging’ incidents reported during the rendering of certain scenes.

Операционная система: Windows XP/Vista/ 7.
Язык интерфейса: Английский
Размер: ~ 26.9, 25.7 MB (Лекарство в архиве)

Слить Cebas FinalRender R3.5 SE SP5 for 3ds Max 2010 (x32/x64)



Слить Cebas FinalRender R3.5 SE SP5 for 3ds Max 2011 (x32/x64)



Слить Cebas FinalRender R3.5 SE SP5 for 3ds Max 2012 (x32/x64)

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Слить Cebas FinalRender R3.5 SE SP5 for 3ds Max 2010/2011/2012 (x32/x64)
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